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This underappreciated FPS from 1996 was a step on the path that led to games like Deus Ex

From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random games back into the light. This week, a shooter/RPG hybrid that was Doomed from the moment it went into development, sadly in more ways than one.

Remember Strife? Come on, you remember Strife. The hugely ambitious game that came from developers looking at the Doom engine and thinking “We can start down the road towards Deus Ex before anyone even thinks of it!” The game that merged cutting edge shooting and equally advanced RPG action, its only mistake being to come out several years later? You know. Strife! The little game that could… or to be more accurate, could have, had anyone been paying attention to a Doom game in a world with Duke Nukem 3D out, and Quake only a month or so away from shelves.

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